Shopkeepers in ADOM can also become hostile just because you have the unholy aura corruption ("Stop scaring away the customers!") By that time, it's fairly likely you can actually kill a shopkeeper, which is no mean feat.The casino shop prevents you from teleporting out. Stealing from a shop (unless your familiar does it) causes a drop in alignment (shifting the player from lawful toward chaotic). It's the same story in ADOM, except the cops summoned are generic thugs, and the shopkeeper himself is a tough enemy - and shopkeepers can throw gold pieces with bullet accuracy.Kill them for your money, while keeping the store credit. Lead a greedy monster in (a dwarf will do), then back out. Drop all your gold in the shop (for store credit). Only a few 'greedy' monsters will actually do so. Any monster besides the player can steal from Nethack shops without penalty.On the other hand, a trained housepet can steal items and somehow avoid attracting any attention. There's a delightful variety of complications: they're killable but that counts as murder for the non-chaotic, they can grab the character's backpack if they try to tunnel through the floor while standing too close, characters with uncontrolled teleportitis should be very careful indeed. They tend to be well armed (with the occasional Wand of Death) the Keystone Kops would be predictably ineffective but for their overwhelming numbers. The shopkeepers will also charge you for damaged or eaten merchandise. They get indignant if the player tries to steal, trying to kill the player themselves or sending the police - which happen to be the Keystone Kops - after the player. The trope was formerly called Izchak's Wrath for a reason. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so.
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